Every Black Ops 3 Zombies Map, Ranked and Explained
Yasir Rehman
2 September 2026 · 8 min read
Black Ops 3 is the game people point to when they argue Zombies peaked, and honestly, I'm one of them. It's the era that gave us the bows, Gorod Krovi's dragons, and then handed back eight of the best classic maps ever made in one pack. But between the base game, four DLC drops, and the Chronicles pack, the map list gets confusing fast — so here's every Black Ops 3 Zombies map laid out, what makes each one worth your time, and which I'd actually replay today.
How many Zombies maps are in Black Ops 3?
There are 14 round-based Zombies maps in Black Ops 3: six original maps built for BO3, plus eight remastered classics from the Zombies Chronicles pack. On top of that you get Dead Ops Arcade 2, a top-down arcade bonus mode that isn't a traditional map but comes bundled in. That 14 is the number that matters, and no other Call of Duty put this many quality Zombies maps in one place.
Every Black Ops 3 Zombies map in order
Here's the full lineup by release, so you can see how the game actually rolled out:
| Map | Release / Pack | Type |
|---|---|---|
| Shadows of Evil | Base game (2015) | Original |
| The Giant | Launch bonus / Season Pass | Original (Der Riese remake) |
| Der Eisendrache | DLC 1 — Awakening | Original |
| Zetsubou No Shima | DLC 2 — Eclipse | Original |
| Gorod Krovi | DLC 3 — Descent | Original |
| Revelations | DLC 4 — Salvation | Original (finale) |
| Nacht der Untoten → Origins (×8) | DLC 5 — Zombies Chronicles | Remasters |
The six original maps (the real BO3 experience)
Shadows of Evil
The one that opened the game and split the room. It drops four new characters into 1940s Morg City to fight tentacled horrors called Margwas, and it throws a lot at you at once — the ritual setup, the beast mode transformation, the Apothicon Sword. I remember bouncing off it hard at first, then loving it once it clicked. It's ambitious and atmospheric, but it's not where you learn the ropes.
The Giant
A remake of Der Riese, the map that basically invented modern Zombies. It's small, tight, and pure — no gimmicks, just teleporters, the Wunderwaffe, and clean high-round pacing. If you want to feel why people fell in love with this mode in the first place, this is it.
Der Eisendrache
My favorite map in the game, and I don't think that's a hot take. The elemental bows are the best wonder weapon setup Treyarch ever built, the layout flows perfectly, and the Easter egg is challenging without being miserable. If someone plays one BO3 map for the rest of their life, I'd tell them to make it this one.
Zetsubou No Shima
The island map, and the one I'd call the most underrated. It leans hard into a survival-horror vibe with plant growing, water traps, and a genuinely creepy setting. It's slower and more punishing, so it filters people out — but the players who stuck with it tend to defend it fiercely.
Gorod Krovi
Dragons in a ruined Stalingrad. This one is a spectacle, with the GKZ-45 Mk3 and an Easter egg that's a real test of coordination. It's on the harder side and it does not hold your hand, but pulling off a full run here feels better than almost anywhere else in the game.
Revelations
The finale, and the most divisive map BO3 has. It stitches together areas and mechanics from earlier maps into one greatest-hits level, which sounds great and lands unevenly. Some people love the fan service; I find it a bit of a patchwork. Worth playing for the story payoff, not something I return to for fun.
Here's the honest bit: half of these maps have main Easter eggs that are genuinely brutal solo, and grinding high rounds or a full quest can eat a whole weekend. BO3 doesn't have a boost for that, and honestly the grind is half the charm. But if it's the current Call of Duty eating your time — the camo unlocks, the battle pass, the rank grind — that's the stuff worth handing off, and it's exactly what our Call of Duty boosting covers so you can get back to the maps you actually enjoy.
The eight Zombies Chronicles remasters
Zombies Chronicles (DLC 5) is the reason a lot of people still own this game. It brought back eight all-time classics from World at War, Black Ops, and Black Ops 2, rebuilt in the BO3 engine with GobbleGums and modern mechanics. Here's what's in it and why each one matters:

| Map | Originally from | Why it's here |
|---|---|---|
| Nacht der Untoten | World at War | The map that started it all — tiny, no Pack-a-Punch, pure survival |
| Verrückt | World at War | The asylum; introduced Perks and the split-map rush |
| Shi No Numa | World at War | The swamp; first with the Wunderwaffe and Hellhounds |
| Kino der Toten | Black Ops | The fan favorite starting point — clean, iconic, teleporter |
| Ascension | Black Ops | Space monkeys, the lander, peak classic-era design |
| Shangri-La | Black Ops | Traps and tight corridors; loved and hated in equal measure |
| Moon | Black Ops | Low gravity, the wave gun, one of the most ambitious maps ever |
| Origins | Black Ops 2 | The best map of its era, remastered — mud, tanks, and the staffs |
One thing worth knowing: Chronicles is a separate purchase and isn't part of the Season Pass. So owning the DLC maps doesn't mean you own these eight.
My ranking, from the ones I'd replay to the ones I'd skip
Rankings are personal, and Zombies fans will argue about this until the heat death of the universe. This is my take after a lot of hours, and it lines up fairly closely with where most of the community lands:
- Der Eisendrache — the complete package, still the benchmark.
- Origins — even remastered, it's a masterpiece.
- Kino der Toten — comfort food, timeless flow.
- Gorod Krovi — high skill ceiling, huge payoff.
- Moon — ambitious and unlike anything else.
- The Giant — small, clean, pure Zombies.
- Shadows of Evil — brilliant once it clicks, rough entry.
- Ascension — a classic that still holds up.
- Zetsubou No Shima — underrated, if you're patient.
- Revelations — play it for the story, not the replay.
The Chronicles originals I didn't list — Nacht, Verrückt, Shi No Numa, Shangri-La — are worth playing for the history, but they show their age more than the rest.
How to get all the Black Ops 3 Zombies maps in 2026
This trips people up, so here's the clean version:
- Shadows of Evil comes with the base game.
- The four DLC maps (Der Eisendrache, Zetsubou No Shima, Gorod Krovi, Revelations) plus The Giant come with the Season Pass, or you can buy the packs individually.
- The eight Chronicles maps are a separate purchase — the Season Pass does not include them.
If you're buying fresh, look for the Zombies Chronicles Edition, which bundles the base game and the Chronicles pack together. You'd still want the Season Pass on top of that for the four DLC maps, so pricing it out before you click matters.
Where I'd start if you're new to it
Don't start with Shadows of Evil, even though it's right there. Begin with Kino der Toten or The Giant to learn the core loop without a complicated setup wall. Once buying Pack-a-Punch, holding a train, and managing a horde feels natural, move to Der Eisendrache and do your first real Easter egg. That path turns Zombies from overwhelming into addictive, which is exactly how it got its hooks into the rest of us.
The bottom line
No other Call of Duty stacked this much good Zombies in one place, and that's why people still boot up Black Ops 3 in 2026 instead of the newer entries. You don't need to love all fourteen maps — I don't. Play Kino or The Giant until the loop feels like second nature, spend real time on Der Eisendrache, and pick up Zombies Chronicles when you want the history lesson. Skip whatever doesn't click for you; there's more than enough here that will. That freedom to pick your own path through it is the whole reason this era still gets talked about.
For more breakdowns and rankings like this, check out our latest gaming guides and updates.
FAQ
How many Zombies maps are in Black Ops 3?
Fourteen round-based maps: six original BO3 maps and eight remastered classics from Zombies Chronicles, plus the Dead Ops Arcade 2 bonus mode.
What is the best Black Ops 3 Zombies map?
Der Eisendrache, for most players and for me. Its elemental bows, clean layout, and fair-but-challenging Easter egg make it the map the community keeps coming back to.
What is the first Black Ops 3 Zombies map?
Shadows of Evil is the base-game launch map, released alongside The Giant in 2015. If you mean the easiest starting point, though, Kino der Toten or The Giant are friendlier.
Are the Zombies Chronicles maps included in the Season Pass?
No. Zombies Chronicles is a separate purchase. The Season Pass only covers the four DLC map packs and their content.
What maps are in Zombies Chronicles?
Nacht der Untoten, Verrückt, Shi No Numa, Kino der Toten, Ascension, Shangri-La, Moon, and Origins — remastered in the Black Ops 3 engine with modern mechanics.
What's the hardest Black Ops 3 Zombies map?
Revelations and Gorod Krovi are the usual answers. Gorod Krovi's Easter egg demands tight coordination, and Revelations throws recycled mechanics at you all at once.