All 12 Modern Warfare 4 Maps at Launch (2026)
Yasir Rehman
17 September 2026 · 7 min read
If you jumped into the Modern Warfare 4 beta, you already got a taste of the maps, but that was only a slice of what's coming. Between the core 6v6 maps, the big Ground War battlegrounds, and one genuinely weird map that never plays the same way twice, there's a lot to keep track of. So here's the full picture of what we're dropping into on launch day, what's already confirmed, and what's still just leaks floating around. I'll be clear about which is which, because there's a big difference between "Activision showed this" and "a datamine found this."
How many maps does Modern Warfare 4 have at launch?
Modern Warfare 4 launches on October 23, 2026 with 12 core 6v6 maps, and every single one is brand new to this game. No remasters padding the count, no recycled layouts from the last few titles. That's a solid day-one number, and it's backed up by a spread of settings around the world, with locations confirmed across Korea, New York, Paris, and Mumbai.
On top of those 12, you've got the modular Kill Block arena, two large-scale Ground War maps, and a Warzone map, so the actual amount of ground to learn is bigger than the headline number suggests.
Everyone hits day one with 12 brand-new maps and every gun locked at level one? MW4 weapon leveling gets real players to max your guns and unlock the attachments for you, so your first sessions are about learning the maps instead of grinding the arsenal.
The confirmed core 6v6 maps
Six of the 12 were playable in the open beta, so those are the ones people have actually run around in. Several more got shown off at the big reveal, and a couple are still under wraps until closer to launch. Here's where things stand.
| Map | Status |
|---|---|
| Cachette | Playable in the beta |
| Lithium | Playable in the beta |
| Lotus | Playable in the beta |
| Rooftops | Playable in the beta |
| Silkworm | Playable in the beta |
| Transit 213 | Playable in the beta |
| Coal | Revealed, not in beta |
| Mumbai | Revealed, not in beta |
| Munition | Revealed, not in beta |
| Sentry | Revealed, not in beta |
| 2 more maps | Unannounced so far |
Transit 213 became a bit of a fan favorite during testing, to the point it got its own 24/7 playlist. The rest of the beta six each brought a different flavor, which is a good sign for launch variety. I'd hold off on ranking any of them until we've all had more than a weekend on each, but the early spread felt healthy rather than samey.
Kill Block: the map that never plays the same twice
Kill Block, officially the Westbridge Training Facility, is a modular map that reconfigures its own layout and sightlines from match to match. Walls move, routes change, and the weather shifts between clear skies, rain, and snow.
Activision says there are more than 500 possible combinations, which means your muscle memory for a given lane is basically useless from one game to the next. Whether that's brilliant or frustrating is going to come down to taste, but it's easily the boldest map idea in the package, and it was already live in the beta.
Ground War maps: Combat Outpost
For the large-scale crowd, Ground War returns through a mode called Combat Outpost, and two maps are confirmed, both set in the game's Hajin region.
Imjin Farmland
Open terrain with room to breathe, the kind of map where vehicles and long sightlines matter. Expect a very different pace from the tight 6v6 stuff.
Wolves Stadium
A mix of towering structures and indoor objectives, so it leans more vertical and close-quarters than Farmland despite being a big map. Between the two, you get genuinely contrasting large-scale experiences rather than two versions of the same idea.
Warzone map: Zodiac
On the Warzone side, the confirmed map tied to this launch is Zodiac, running the Resurgence format. It's part of how Modern Warfare 4 hooks into Warzone, so even if you're mainly a multiplayer player, it's worth knowing it exists.
What's leaked but not confirmed
Here's where I have to slow down and be honest, because the following comes from datamines and leaks, not from anything Activision has officially shown. Treat all of it as unconfirmed and subject to change. Files in development builds get altered or cut all the time, so none of this is a promise.
A possible third Ground War map
Leakers have pointed to another large map in the files, and the early description is unusual: a very open, mountainous valley with one headquarters building on each side, a couple of stretches of highway, and a small compound tucked in the middle. If accurate, it would be strangely bare on hard cover compared to anything we have now, leaning on terrain instead of buildings. That's a big "if," though, and it hasn't been shown officially.
How the big maps might connect
There's also datamine chatter that the large maps, the confirmed Ground War outposts plus that rumored third one, may all be pieces of one bigger connected world tied to the game's larger map. It's an interesting theory, and it lines up with how these games sometimes reuse geography, but again, this is leak-based analysis, not confirmed design.
I'm including this stuff because it's out there and people are asking about it, not because it's locked in. If it never shows up, that's exactly why leaks come with a warning label.
Are old maps coming back?
Yes, but not on day one. Activision has confirmed that some returning fan-favorite maps will arrive shortly after launch rather than in the initial 12. Which ones haven't been detailed yet, so I'd file specific expectations under "wait and see." The launch lineup itself is all-new, and the classics are being held for the post-launch drip.
Conclusion
The short version: 12 brand-new 6v6 maps at launch, a shape-shifting Kill Block arena, two very different Ground War battlegrounds in Imjin Farmland and Wolves Stadium, and a Warzone map in Zodiac. That's a genuinely full spread on day one, with returning classics teased for soon after. The leaks about a barren third Ground War map and one interconnected mega-map are fun to think about, but keep them firmly in the rumor pile until Infinity Ward actually shows them. For now, the confirmed lineup alone is plenty to get familiar with before October 23.
For more Modern Warfare 4 breakdowns and launch guides, check out our latest gaming guides.
FAQ
How many maps does Modern Warfare 4 have at launch?
Twelve all-new core 6v6 maps, plus the modular Kill Block arena, two Ground War: Combat Outpost maps, and the Warzone map Zodiac. All 12 core maps are original to this game.
What maps were in the Modern Warfare 4 beta?
Six core 6v6 maps were playable: Cachette, Lithium, Lotus, Rooftops, Silkworm, and Transit 213, along with the Kill Block arena and the Ground War Combat Outpost maps.
What is Kill Block in Modern Warfare 4?
Kill Block, officially the Westbridge Training Facility, is a modular map that reconfigures its layout, sightlines, and weather every match, with more than 500 possible combinations, so no two games play out the same.
What are the Ground War maps in Modern Warfare 4?
Two are confirmed, both set in Hajin: Imjin Farmland, which is open terrain, and Wolves Stadium, which mixes tall structures with indoor objectives. A third Ground War map has been leaked but is not confirmed.
Are old Call of Duty maps returning in Modern Warfare 4?
Activision has confirmed some fan-favorite maps will return shortly after launch, but not as part of the day-one lineup. The specific maps have not been announced yet.
When does Modern Warfare 4 release?
October 23, 2026, with campaign early access starting October 16 for eligible pre-orders. It's launching on PS5, Xbox Series X|S, PC, and Nintendo Switch 2.